Numenera is now going to be a computer game as well as a tabletop RPG!
I recently made a deal with Brian Fargo of InXile Entertainment to make Numenera the basis for the new Torment game. The lead designer is my old friend (and fellow Planescape designer) Colin McComb. Here’s more information in the form of an interview with Brian.
I imagine after the success he had with Wasteland 2, Brian will Kickstart the new game. I don’t have more to say at this time beyond the fact that I’m really excited about all of this!
You can also read about here, at forbes.com (Yes, forbes!):
I’m very excited to be working with inXile on this. It seems like a really good fit. Here’s an article I really like that explains, in part, why.