Second Stretch Goal Made
We launched the Numenera Kickstarter campaign last Wednesday night. It’s now Sunday morning, and as of now we’re at around $75,000. We’ve already met two of our stretch goals, the first of which made the book 100 pages longer, with more art. The second has enabled us to release a 32-page adventure with the working title of The Devil’s Spine that will be released a month or two after the corebook. Many contribution levels will get The Devil’s Spine added to them automatically.
I’m thrilled at how the Kickstarter is going. I’m also a little flabbergasted.
We added two new stretch goals to the project:
#1: If we manage to reach $100,000, I will make 300 copies of the corebook (in print format) available FOR FREE to educators and libraries who want it. Tell your teacher and librarian friends that once the book is out, they will be able to contact me to get this book to use as a tool or to make available in libraries. (I’ll have all the formalized details posted on our website by then.) Please help me promote this particular goal, because I think it could be really cool and rewarding on a lot of levels.
#2: If we reach $120,000, we will release a 96-page Ninth World Bestiary full of beautifully illustrated creatures usable in the Numenera game.
Lastly, when we reach $80,000, in addition to the 2nd adventure goal, we will also have some add-on options for people who want to add print versions of the Player’s Guide, the adventures from the stretch goals, and so on to their existing reward level. At our current rate, perhaps we’ll reach this by tomorrow? I won’t make any predictions, but that would certainly be amazing.
Thanks to all the supporters!