In this issue of Cypher Chronicles, we put on our superhero suits and Claim the Sky, prepare to travel the Path of the Planebreaker, and gear up for Gamehole Con! Also, scientific discoveries of the continent’s first teenagers, and the most unique trade offer we’ve ever seen.
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It’s Time to Take to the Skies!
Claim the Sky, the first book unlocked through our Heroes of the Cypher System Kickstarter, is now available for preorder!
When things are at their worst, heroes rise. When menace looms, the best among us don’t flee danger—they face it. With might and powers beyond that of mere mortals, they stand before the forces of injustice with confidence. They leap into dark and daunting dangers. They slip the bonds of gravity and soar. They claim the sky itself!
In a world that could use a few heroes now more than ever, you can join their ranks. Claim the Sky takes the Cypher System into the realm of superheroes, with rules, character options, genre advice, and a complete, ready-to-use setting that makes the most of the superhero genre.
Whether creating your own heroes or playing your favorites from comics or movies, Claim the Sky makes you the hero. Inside this book you’ll find:
- Dozens of superhero rules and options, including foci, descriptors, and abilities—plus new power shift and power stunt rules
- Detailed advice for creating speedsters, gadgeteers, elastic heroes, powered-armor heroes, heroes who shrink or grow, master martial artists, shapechangers, and other superhero archetypes
- Guidelines for building the most popular superhero archetypes from comics and movies
- 50 fully statted heroes and villains, complete with powers and personalities
- In-depth discussions of common superhero themes (aliens, magic, mutants, time travel) and comic book stories (origin stories, team-ups, superhero bases, secret identities, nemeses), along with advice for creating realistic, comic-book style, or far-future superhero settings, and even tips for naming superpowered characters
- The detailed Boundless setting, plus three complete superhero adventures for use in Boundless or your own campaign
We are very excited for you to experience the world of Boundless, and to see what heroic ideas for superheroes you will create! Claim the Sky will be available in early December, but you can download the free preview at the link below to get a sample!
What is the Planebreaker?
The Planebreaker is a vast, moon-like structure of unknown provenance. Its surface includes at least two major regions—the Sea of Uncertainty and the city of Timeborne—but its vast and broken landscape may harbor other secrets. The interior likely has many mysteries to unwind, too. Explorers who’ve followed cracks downward report ancient, petrified remains of enigmatic beings and structures, but little of the interior is, as yet, accessible.
Planar debris sleets across the Planebreaker as it tears through spacetime. This dross includes random objects, unlucky creatures, and portions of larger structures. But sometimes, actual bits of previously visited dimensions adhere to the moon’s surface, creating planar “tide pools.” This web of overlapping planar tide pools, anachronistic structures, and confused castaways is the Sea of Uncertainty.
The Planebreaker visits all planes, all demiworlds, and all dimensions. Gods and demons, angels and mortals, undead and outsiders alike—all eventually see it streak across their realm. Some worlds visited by the moon are known to sages and planar travelers. But in a multiverse stretching across epochs, the number of previously uncatalogued planes is vast. The Planebreaker races through all of them, in time.
Just as the Planebreaker itself sails through time and space, the Planebreaker Kickstarter draws ever closer. Make sure you’re ready when it crosses your path.
Gamehole Con is just Eleven Days Away!
We need GMs to run games, demos, and to assist us in the MCG Lounge! Yes, you read that right—we have the lounge area of the skybridge, next to the bar; it’s going to be a blast! If you’d like to help us out, let LaTia know by emailing her at [email protected], and we’ll find a place for you!
Before now, scientists believed humans set foot in the Americas 16,500 years ago, at the earliest. However, thanks to recently discovered fossil footprints, it’s now believed that humans may have been here thousands of years before that!
The fossil footprints were found at White Sands National Park in New Mexico, and are believed to belong to young children and teenagers who had jobs such as finding and bringing resources to their less active parents. Perhaps the adults may have been engaged in a real life game of Predation as a means of entertainment?
A Kazakh businessman wants to trade a spaceship for a skull.
Dauren Musa, the supposed owner of the Buran-class orbiter, is willing to trade the space shuttle for the skull of of Kenesary Kasymov, the last Kazakh Khan and a hero to modern-day Kazakhstan.
The shuttle no longer flies due to the roof of its hangar collapsing on it in 2002, but it’s still an important piece of Russian history. And finding the skull of a long dead ruler sounds just like the premise of a good RPG adventure…
There are livestreamed actual plays of our games and products happening all the time! If you have some free time on a Sunday, we recommend checking out ManaPot Studios’ Invisible Sun game.
Do you have an actual play you’d like us to highlight? Send the info to LaTia at [email protected] and you may be featured in a future issue of Cypher Chronicles!
Seeking out her long lost family, Gavriel leads the four vislae into the home of angels and beginnings!”