Cypher Chronicles, vol. 33-2017

Iadace, and welcome to Cypher Chronicles!

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Numenera Discover Your Destiny Sale

Illustration by Bruce Brenneise

The Numenera Discover Your Destiny Sale is still going on! Every single Numenera product—print and PDF, including books, dice, decks, playmats, even our gorgeous slipcase—is 20% off. We’re celebrating the announcement of Numenera Discovery and Numenera Destiny, and the fact that these forthcoming corebooks will be 100% compatible with virtually the entire library of existing Numenera titles. But this sale won’t go on forever, so be sure to grab your Numenera products now!

Bite-Sized Inspiration

Illustration by Tiffany Turrill

It should come as no surprise that we at MCG love rich settings, and one great way to illustrate those settings is with story hooks, rumors, and other fluffy tidbits! We have three Twitter accounts that dish out such bits of micro-inspiration for Numenera #WeirdOfNumenera, The Strange #EstateMissions, and Invisible Sun. Further, there are some great tools created by fans for this purpose. Check out the article for more!

Are You Keeping Up with the Sooth Deck?

Illustration by Samuel Araya

The Sooth Deck is evocative, beautiful, and an integral part of the Invisible Sun RPG. That’s Inevitable Cataclysm, one of the sixty cards in the Sooth Deck. It’s from the Visions family, has associations with swans, blades, and water, and its meanings include bad luck, endings, and breaking relationships. We’ve been tweeting Sooth Deck cards on a regular basis for the past several weeks—to see what we’ve posted so far, search Twitter for #SoothDeck.

 

Illustration by Jason Engle

Jason Engle is an artist we’ve used since the original Numenera corebook, and he has always delivered beautiful, creative visions. More recently, he has contributed significantly to the world of Invisible Sun, illustrating one of the Sooth Deck families, in addition to several other pieces. Mausolea is Jason’s own world, full of wonderfully strange and haunting characters, one you can explore right now.

The Science Fiction and Fantasy Writers of America (SFWA) has made a change to allow writers of video game narratives to be eligible to receive the Nebula Award. We think the wonderful folks at inXile, who created Torment: Tides of Numenera, will be happy to hear this news!

Herrad von Landsberg / Public Domain

Protect Your Library the Medieval Way, With Horrifying Book Curses, by Sarah Laskow, will give you secrets used by medieval scribes to protect their libraries–perhaps you can use these curses to protect your gaming library!

  • Holy cats! Check out these printable paper miniatures of prehistoric beasts from Trash Mob Minis. These look great for our next Predation game.
  • Eric Lofgren (a beloved MCG artist) is the lead artist in the Savage Worlds and Cepheus System roleplaying game adaptation for Robert Asprin’s The Cold Cash War.
  • Celara: 2018 Calendar, by Karen Hallion, is a gorgeous–you guessed it!–2018 calendar! Hallion’s art is stunning, and each illustration celebrates geekdom through Celara, the artist’s alter ego.
  • Our friends at Pinnacle have launched Doomtown Reloaded–There Comes a Reckoning on Kickstarter, and we’re super excited for them. This expansion features 96 new cards for the Doomtown: Reloaded Expandable Card Game, and introduces a new card type–Legends, which represent the most badass and influential figures in the Wild West.
  • Cultist Simulator: Behold Our End, by Alexis Kennedy, is a narrative crafting digital card game (PC, Mac, and Linux) that lets you play a seeker after unholy mysteries in a 1920s-themed setting of hidden gods and secret histories. But be careful. Your choices don’t just drive the narrative–they shape it.

What Wonders Lie Beneath the Waves?

Illustration by Ben Wootten

The lands of the Ninth World are vast and filled with the leftover marvels of the prior worlds. But the ancients didn’t live and work their strange ways only upon the land, and the secrets, treasures, and deadly dangers of the past also lie beyond the vast horizons, and beneath the foam-flecked waves, of the Ninth World’s great ocean. Ancient ruins? Treasures? Gods? Any of these, and rewards yet unimagined, may await discovery for those willing to leave the comforting familiarity of dry land and accept the ocean’s cold, dangerous embrace.

What will you find when you venture Into the Deep?

Tammie Webb Ryan
Tammie Webb Ryan

<p>Tammie Webb Ryan entered the game industry as a playtester for the first edition of Pinnacle Entertainment’s Deadlands, and has since worked at Last Unicorn Games and Wizards of the Coast, and as a freelance editor. Tammie is the Administrative Manager for Monte Cook Games.</p>