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Happy Valentine’s Day
A Strange Box
Thank you for your patience while the manufacturer of A Strange Box reprints a quantity of boxes for us. This endeavor is well underway, and the next step is getting the boxes from China to our warehouse in the United States, which sounds oh so simple, but isn’t, due in large part to Chinese New Year. Hang in there, dear patrons. Soon you will hold a pristine A Strange Box in your hands.
Put together the #CampaignBinder for my #Numenera game tonight! Players are on part 2 so I thought it time to collect all the goodies & properly organize this thing. I am so excited to be guiding my players through this campaign. @MonteCookGames #tabletopgaming #RPGs pic.twitter.com/mZMbdV1d2I
— Skie (@Skie_borne) February 8, 2018
Who wants to talk about the Guiding Hand for Invisible Sun? We do!
- The Wyrmwood Adventurer’s Arsenal, by Wyrmwood Gaming: Once again, beautiful, beautiful accessories in which to store your beloved gaming dice and miniatures.
- Tiny Pantheon – Cute Egyptian Mythology Enamel Pins, by mamath: Their description sales it for us–Egyptian deities and mythological creatures as adorable enamel pins. Who doesn’t want those?!?
- Hero | Everyday Battle Armor, by Delaney: Stainless steel necklaces that reflect your inner hero. Lovely and mighty; empowerment you wear around your neck.
- Strongholds and Streaming, by Matt Colville: A book for D&D 5th edition for managing keeps, followers, and exciting downtime scenes. Plus, Matt will stream a campaign showcasing the material in the book!
- How do you organize your campaign? In Trello for Campaign Management, John Arcadian walks us through his method.
- See into the past–into ancient Mayan cities–with the magic of LiDAR.
- Why did this ancient spider have a tail? No, it isn’t a riddle–it’s just more wonderful weirdness from evolution.
The Strange is an RPG set on Earth, in the modern day. But a few people—a very few people—have discovered how to travel to other places. They call them recursions, and they’re like limited pocket dimensions with their own laws of reality, connected to Earth via a dark energy network beneath the normal matter of the universe. A dangerous, chaotic network they call the Strange.
Recursions spawn from the myths, legends, and fiction of humanity, so the setting of virtually any story, film, or novel could form a recursion, as could any mythical realm or place of legend. They aren’t entire parallel universes—they’re limited in scope, rarely larger than a continent and sometimes not much bigger than a city block. Often the denizens aren’t even self-aware, but are little more than automatons going through the motions of their fictional world.
But sometimes, in the larger or more mature recursions, they have the spark: Self awareness. Sentience. The ability to form their own motivations and agendas.
And some of those beings understand that they aren’t alone in the Strange. Some of them know about Earth, and the limitless universe beyond it. And some of them are very, very dangerous.
In our own world, there are individuals who secretly travel to these recursions—perhaps for adventure, perhaps for profit. But there are others with more nefarious motives, and conspiratorial organizations operating in the shadows, looking to exploit the Strange and its recursions for their own ends. And some of them are also very, very dangerous.
What will you find when you venture into Earth’s shoals? And what will find you, as you travel into. . .The Strange?