Subtle Cypher Deck
…“subtle cyphers,” which grant effects that are believable, minor, and not connected to physical items. The Subtle Cypher Deck gives you dozens of subtle cyphers, distributed among the 100 cards…
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…“subtle cyphers,” which grant effects that are believable, minor, and not connected to physical items. The Subtle Cypher Deck gives you dozens of subtle cyphers, distributed among the 100 cards…
Subtle Cypher Deck Read More »
…objects of power, unusual magics, and strange creatures are sometimes encountered. This 100-card deck puts a selection of them at your fingertips, giving you convenient and easy access to cyphers,…
Old Gods of Appalachia Resource Deck Read More »
…the Ruin Deck makes the GM’s job easier with creative prompts for your imagination and time-saving features. PDF purchasers: To print your Ruin Deck, set your double-sided printer to short-edge…
…character advancement! The Strange XP Deck gives you a set of tangible tokens to represent experience points. They’re great for granting, tracking, and trading XP, and the card format makes…
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One Hundred New Artifacts in a Convenient Deck In the Ninth World, artifacts are items of ancient mystery and power. Compared to cyphers, they’re relatively permanent and often have straightforward…
Numenera Artifact Deck Read More »
A deluxe poker deck straight out of a weird west! Straight out of the gunslinging world of High Noon at Midnight, the custom Midnight Deck is the perfect addition to…
…short- and long-term: spend 1 XP to reroll for yourself (or a friend), or save them up for character advancement! The beautiful new Cypher System XP Deck gives you a…
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…Deck brings all these factors together, adding a new dimension of play to any Numenera, The Strange, or Cypher System game. At the conclusion of an adventure, at the end…
…cyphers is imprudent and a waste of needed resources; replacement cyphers are always around the next corner. This deck of 120 full-color cards allows GMs and players to randomly generate…
The Strange Cypher Deck Read More »
…or right in the middle of one. There are three ideas on each of the 100 cards in this deck: a simple basis for a strange element, a more developed…