Encyclopedia of Impossible Things

Mjölnir, the hammer of Thor. Aladdin’s lamp. Excalibur. You know they’re out there.

Encyclopedia of Impossible Things-Cover

They await discovery: Items of power, both legendary and forgotten, forged by the same mythology and fiction that spawned the recursions in which they lie. What would you do with a lich’s phylactery, the ring of Odin, a vorpal sword, the spellbook of Thoth, or the picture of Dorian Gray? What would Earth’s enemies do with these powerful, mythic items if they were brought into our world?

Encyclopedia of Impossible Things 10 GrzegorzPedrycz

The Encyclopedia of Impossible Things includes:

  • More than 400 new cyphers.
  • More than 250 new artifacts.
  • Scores of artifacts made famous by the mythology and fiction that gave life to their recursions, plus dozens of emergent artifacts that were created or evolved within the Shoals of Earth or the Strange itself.
  • Rules for personal recursions for player characters, including a sheet you can use to design and maintain your very own recursion.

Get-It-Now-button

Encyclopedia of Impossible Things 9-Matt Stawicki

Encyclopedia of Impossible Things
160-page hardcover or PDF
By Bruce R. Cordell
$39.99 (hardcover); $14.99 (PDF)

Charles Ryan
Charles Ryan

<p>Charles M. Ryan has written or contributed to titles in nearly every class of tabletop game—board games, card games, trading card games, miniature games, and roleplaying games—over a 25-year career in the game industry. He has also served as the global brand manager for Dungeons & Dragons and headed up the marketing department at the UK’s Esdevium Games, one of the world’s largest game distributors. He is the Chief Operating Officer at Monte Cook Games.</p>