More on Experience Points
In my last post, I wrote a little bit about experience points (xp) as a narrative tool for GMs. The …
In my last post, I wrote a little bit about experience points (xp) as a narrative tool for GMs. The …
Most roleplaying games have some kind of “experience points” or “xp.” They might call it something else, but there’s often …
Whether they’re called ability scores, stats, or something else, most games have some numerical value to rate the basic inherent …
With the Kickstarter reaching it’s early stretch goals, the book has grown to be around 400 pages. The book will be a …
Just thought I’d give you a brief peek at what character creation in Numenera looks like, at least at this …
A lot of people have been speculating, wondering, or asking what the name “Numenera” means. The answer is complex. To …
In my initial descriptions of the Ninth World, the setting for Numenera, I describe it as a “billion years in …
Check back for frequent behind-the-scenes updates as I build Numenera.