Alternate Origins

Alternate Origins

New Descriptors from the Shoals of Earth

Alternate Origins Cover-2015-10-25b-1

In The Strange, characters frequently change as they travel from recursion to recursion. A Stealthy vector who is Licensed to Carry on Earth might become, through the process of translation to a fantasy-like recursion such as Ardeyn, a Stealthy vector who Slays Dragons. Or a Stealthy vector who Integrates Weaponry in a recursion where mad science is a natural law.

The Strange Alternate Origins 1 Cyril Terpent

But what if your character isn’t from Earth? What if she came here from one of those recursions—or what if your campaign is set in Earth’s shoals, in places where the characters don’t even know Earth exists? What if you just want even more flexibility in how characters translate in your campaign?

Alternate Origins introduces 15 new descriptors for characters not from Earth. A Vampire vector who is Licensed to Carry? A Halfling, or a Grey spinner? How about a Rebel, or a Mutant paradox? New worlds of choices open up to your characters when they have Alternate Origins!

Get-It-Now-button

The Strange Alternate Origins 1 Grzegorz Pedrycz

Alternate Origins
PDF only
By Bruce R. Cordell
$2.99

Join the Monte Cook Games Newsletter

Interested in news about upcoming products, special offers, featured releases, and more?  Join our newsletter below!

Scroll to Top