Marooned on a deadly planet without weapons, supplies, or even memories.
The world on which you awaken is savage and brutal. The scant supplies in your ruined lifeboat offer little aid, and even fewer clues to who you are or where you came from. But you’re not alone on this strange planet—unknown forces, for unknown reasons, are hunting you. There’s a way off, but finding it will mean discovering and facing these forces—and your own identity.
Inspired by the likes of the Ancillary Justice series, Leviathan Wakes, and Lost, Castaway is a hard-charging sci-fi adventure for the Cypher System that can be played with a strong personal horror theme or with more focus on exploration and discovery. It can be run as a standalone adventure (it is particularly well-suited for convention play), or as the launch point of a larger campaign that builds upon the themes and universe outlined in this title. You need the Cypher System Rulebook to play this adventure.
Note: The total page count of 36 pages includes the 20-page adventure, plus six double-sided pre-generated characters and four pages of handouts.
By Charles Ryan