Playtesting The Stars Are Fire
A science fiction tabletop RPG might be thought of differently than a fantasy game. And by differently, I mean implicitly …
A science fiction tabletop RPG might be thought of differently than a fantasy game. And by differently, I mean implicitly …
One of the topics about the Ninth World that I’ve been asked about the most—to the surprise of no one—is …
My Love Affair with RPGs My first experience with roleplaying games was at Scout camp. The older Scouts, huddled around …
Invisible Sun extracts you from Shadow–the mundane, magic-less world around us right now. You step into the Actuality–a land of surreal …
What makes magic so special in Invisible Sun? Magic is fluid, unpredictable, and ever nuanced in effect. Its secrets are …
When Monte first discussed Invisible Sun with everyone here at Monte Cook Games, three things stuck out to me that …
In the previous installments, I’ve looked at a couple of areas that we’ll be discussing in Your Best Game Ever to give …
A Deeper Look at Your Best Game Ever, Part 3: Character Arcs
As we showed recently with the new Numenera books, Discovery and Destiny, you can mess around with the Cypher System …
One of the key features of Numenera Destiny is that PCs will have a robust and detailed set of rules …
Follower (noun): someone that a character has inspired (or asked) to come work with them or assist them for an …
One of the things we wanted to do while updating the Numenera corebook to Numenera Discovery and Numenera Destiny was to …
Which came first, the Wright—a type begging for an interlocking crafting subsystem to support their play—or a salvaging and crafting …