Invisible Sun: Changing the Way RPGs are Played
We’ve been revealing much about the rules and setting of Invisible Sun in the months since the Kickstarter campaign. Here, however, […]
Invisible Sun: Changing the Way RPGs are Played
We’ve been revealing much about the rules and setting of Invisible Sun in the months since the Kickstarter campaign. Here, however, […]
Invisible Sun: Changing the Way RPGs are Played
Imagine this: you’ve decided to run an Invisible Sun campaign. The rules aren’t too hard to learn, the setting material
Invisible Sun: The Directed Campaign
Tabletop RPG groups of all stripes always have a “thought leader.” You know the one—the person who learns about new
Invisible Sun: Games as a Group Purchase
Monte is no stranger to deluxe products. Eleven years ago, he released (through Malhavoc Press) his mammoth, deluxe campaign setting
Invisible Sun is a Deluxe Game
Even though you are currently indoors, you feel raindrops hit your shoulder and the side of your forehead. Way in
How Fiona Fell From Grace: Character Arcs in Invisible Sun
Thanks for preordering Invisible Sun at Gen Con. Invisible Sun ships in March 2018. To get your copy, please follow
Getting Your Gen Con Invisible Sun Purchase
Note: Invisible Sun is now available for preorder, which gets you bonus material! When I was a kid I liked to look
Invisible Sun Design Diary 9: Surreal Gaming
When designing a roleplaying game (or setting), one of the first questions you ask yourself is, “What do characters do
Invisible Sun Design Diary 8: Emergent Story
When I created Numenera, I wrote in a design diary that I didn’t like character creation. I said that I
Invisible Sun Design Diary 7: The First Session
I’ve written in other venues about the “thrill of the hunt.” And by that, I mean the hunt for that
Invisible Sun Design Diary 6: We Need Secrets