Rules Lawyers
Knowing the rules is a good thing. Constantly, pedantically correcting everyone else’s knowledge of the rules, or arguing with the …
Knowing the rules is a good thing. Constantly, pedantically correcting everyone else’s knowledge of the rules, or arguing with the …
This article is an excerpt from Your Best Game Ever, on preorder now and coming this summer! Strife Among the Players …
This article is an excerpt from Your Best Game Ever, on preorder now and coming this summer! Pacing Encounters and Sessions …
This article is an excerpt from Your Best Game Ever, on preorder now and coming this summer! Ensuring Player Agency Players …
Happy January! Here at MCG we’re starting to think about the summer convention season (because the event submission deadlines start …
Join Us in January and You’ll Be a GM by February! What do you call someone who’s thought about GMing—who’s …
If you’ve ever fallen in love with a game, you’ve probably pitched it to a game group or potential players, …
Building Tomorrow is replete with salvaging and crafting rules that let characters convert the remnants of the prior worlds into …
The follower rules introduced in Numenera Destiny assume that the player characters (PCs) are selecting human followers (or creatures that …
Numenera Destiny introduces robust salvaging and crafting rules that let characters convert the remnants of the prior worlds into beneficial …
This is the third of three articles about quickly creating nonplayer character (NPC) personalities. You can find the first article …
MCG is on our End-of-Summer Break this week, so we’re bringing you a web article from the archives: Shanna Germain’s advice …