Invisible Sun Released in PDF
From the very beginning, when Monte was designing Invisible Sun, he had an uncompromising idea for the form he wanted […]
From the very beginning, when Monte was designing Invisible Sun, he had an uncompromising idea for the form he wanted […]
If you’ve ever fallen in love with a game, you’ve probably pitched it to a game group or potential players,
What makes magic so special in Invisible Sun? Magic is fluid, unpredictable, and ever nuanced in effect. Its secrets are
Wield Magic with Order (or Disorder) in Invisible Sun
Invisible Sun, the groundbreaking, visionary roleplaying game of surreal fantasy and truly magical magic from Monte Cook, sold out well
Announcing the Invisible Sun Reprint Kickstarter
[ux_image id=”135874″] Invisible Sun is sold out. We recently Kickstarted a reprint, and we’ll be starting production on it soon.
Your Invisible Sun narrative isn’t limited to the game table! Conventional RPG gameplay, with everyone gathering for a few hours
When the Directed Campaign launches on June 1st, those GMs who have opted in will gain access to an exclusive
How the Invisible Sun Directed Campaign Works
Allocation Coming to Retail Channel Following the retailer response to Invisible Sun at the GAMA Trade Show last week in
Invisible Sun to Sell through Full Print Run
Note: We’re making notebooks for ANY game you might play with Your Best Game Ever! Get a cool notebook designed
Invisible Sun Design Diary 12: The Guiding Hand
A week or so ago, I put the finishing touches on the Invisible Sun Rules Primer. This is something that
Invisible Sun Design Diary 11: The Rule That Almost Was