Bring a Setting to Life
One of my favorite parts of games design is working with artists and Bear, our art director, to bring the […]
One of my favorite parts of games design is working with artists and Bear, our art director, to bring the […]
Monte Says is a regular feature here on the Monte Cook Games website, in which Monte talks about topics related
Monte Says: Gotta Do My Homework
Monte Says is a regular feature here on the Monte Cook Games website, in which Monte talks about topics related
Monte Says is a regular feature here on the Monte Cook Games website, in which Monte talks about topics related
Monte Says: A 1 is Not a Fumble
You’re reading this thanks to David Bowie. You see, this website, and the company that it supports, wouldn’t exist without
Monte Says is a regular column in which Monte talks about topics related to the Cypher System—or anything else on his
Monte Says is a regular column in which Monte talks about topics related to the Cypher System—or anything else on his
Monte Says: Adding Technology to the Ninth World Can Be Tricky (But Fun)
Monte Says is a regular column in which Monte talks about topics related to the Cypher System—or anything else on his
Monte Says is a regular column in which Monte talks about topics related to the Cypher System—or anything else on his
Monte Says: Don’t Skip the GM Section
Update: We’re Kickstarting a reprint and new adventures for No Thank You, Evil! The 5-year-old girl (“I’m going to be
Lich Monkeys, Mermaids, and Piggies: Taking No Thank You, Evil! for a Test Drive!
Update: We’re Kickstarting a reprint and new adventures for No Thank You, Evil! When we set out to make a
Designing a Game for the Whole Family
Update: We’re Kickstarting a reprint and new adventures for No Thank You, Evil! No Thank You, Evil! playtesters getting into
Playtesting No Thank You, Evil!